Thinkfun Robot Turtles
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Number of players: 2 or more
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Suitable age: 4 years old and above
Robot Turtle is suitable for preschool children aged 4 and above. It allows children to understand basic programming concepts through the game and learn to give clear and logical instructions. Abstract instructions are turned into concrete cards to meet children's actual operation needs.
Mechanical Turtle Battle only takes a few seconds to learn and a few minutes to play, and there is endless learning content.
Through fun gameplay and code cards, players can move their robot turtles around the game board to earn precious gems.
Preschoolers learn programming every step of the way - from coding to functions, and begin learning 21st century thinking skills. This may be a coding board game for kids programmers, but the whole family will enjoy playing it too.
Design Concept Through this "Machine Turtle" board game, children can learn how to give instructions clearly and logically. It turns abstract instructions into concrete cards to help players satisfy themselves during the operation. For visual needs, check the instructions you have given through actual comparison rather than imaginative methods, and attract players' interest through different forms of obstacles such as gems, city walls, and ice walls. At the same time, in addition to the instruction cards, In addition to controlling the turtle's movement forward, turning left, and turning right, there is also a laser function that is loved by many players, which enhances the overall excitement of the game! The last category is "frog cards", which use the image of a jumping frog to represent the concept of Jump, allowing players to give instructions based on the situations they encounter with a limited number of cards, and use the concept of Jump to "jump back" To streamline their instructions, players can also learn the basic concepts of loops during the game. (The game introduction of this game is written by the teacher team of "Orange Apple Children's Programming Academy")
How to play
1. Each player chooses a color and places the running turtle cards and gem cards of the same color on the chessboard.
2. Children are path designers. The goal is to obtain gems of the same color as themselves and use game cards to design the direction of the turtle. Adults can act as turtle movers. When moving, they can imitate the sounds of the robot turtle to add interest. They can rotate or move the turtle's position according to the cards placed by the children and stay at the position of the last card.
3. Once you are familiar with the gameplay, you can add obstacle cards to extend your thinking.
*Learning key points:
STEM and creative thinking
game board
4 Robot Turtle Tags
4 gemstones
36 obstacles
4 wrong cards
4 code decks (44 cards each)
Related information: TF-1900